Scene timing problem

Discussion in 'How Can I...?' started by jackt, Apr 30, 2016.

  1. jackt

    jackt Boxer

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    Hi, how can I solve the following problem,
    Although I align scenes, objects are starting to move when the game starts . Thanks. @Andy
     

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  2. heathclose

    heathclose Miniboss Boxer

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    Add the wake component to your objects and use distance, the numbers are in pixels...
     
  3. jackt

    jackt Boxer

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    Thank you for your response. How do I add a wake-up component from the use of the object?
     
  4. heathclose

    heathclose Miniboss Boxer

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    Screen Shot 2016-05-01 at 6.43.52 AM.png
    select the object, go to the lower right and click add component, there you will have 2 options, wake up or spawner (that's bb2, for bb1 it's on the right somewhere when you select the object)
     
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  5. jackt

    jackt Boxer

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    @heathclose Thank you. How can I fall down all objects passing through the checkpoints character , as in the example?
    I tried the remains constant mode or one of the only moving object. What should I do for it?
     

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  6. heathclose

    heathclose Miniboss Boxer

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    are you using bb1 or bb2?
     
  7. jackt

    jackt Boxer

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    I use BB1
     
  8. heathclose

    heathclose Miniboss Boxer

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    And you want to make a game where you are falling through objects? Or through checkpoints? Or did I misunderstand altogether ?
     
  9. jackt

    jackt Boxer

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    As in the example , the character I want to drop down of all objects fall through a checkpoint .
     
  10. JustWatchApps

    JustWatchApps Avid Boxer

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    @jackt Try a different order of words/translation - too hard to understand your sentence.

    It could also just be me lol
     

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