Is there anyway to have the character rotate as it follows a path? For example as the path turns can the character always be rotated to face the direction it's traveling? Sort of like a roller coaster on a loop? I want the character to look like it's traveling forward at all times. So far there doesn't seem a way to do this. Also, rotate character doesn't effect the direction it travels in so paths seem to be the only option. Can this be added as an option to the path? Like a "Lock Rotation" tick mark or something?