Rotaball Simon Crack - Q

Discussion in 'How Can I...?' started by UpperCat, Dec 4, 2016.

  1. UpperCat

    UpperCat Avid Boxer

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    Heye guys,

    how can I make things rotating if button pressed like in Rotaball:


    Thanks for your help
    And great work @Simon Crack ! :D
     
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  2. blad300

    blad300 Serious Boxer

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    If you add a button in UI and set it `component action` and then select your object and add `Advanced Move`->Angular Velocity-1 or 2(replace)->choose your button, should work
     
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  3. UpperCat

    UpperCat Avid Boxer

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    Thanks @blad300 I´ll try it later.
    Got another Question.. I looked at your game "GALL" and I really liked it.
    But how did you made this :O :D ? If you dont want to answer this I understand :D
     
  4. blad300

    blad300 Serious Boxer

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    I figure out how to do it by mistake,then i create the game and publish it, but it's a fail game i think.
    maybe was better in someone hands, with a good name, a good graphics.
    it's complicated to explain, but i will share soon with all :D
     
  5. wesam_badr

    wesam_badr Miniboss Boxer

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    you need create a rotator motor it was explained in one of the threads by @brakewind723 the trick is to use action link it to a phisic object and then link it to the one you want to rottate follow the image bellow
    the button you need to use character button - motor spin cw or motor spin ccw

    Untitled.png
     
  6. UpperCat

    UpperCat Avid Boxer

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    @wesam_badr hard to understand.. for me :D

    Do you have a BBDOC for understanding it by looking?
    If not thanks for your help ! <3
     
  7. wesam_badr

    wesam_badr Miniboss Boxer

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    OK follow the numbers and see the picture

    1- you will need a non action + two objects one is going to be a physics and invisible the second is going to fixed and its enemy that we want the character to avoid - link all this three element accordingly from action to physic object to the enemy that we want it to spin

    2- now you will need to click on the line connector that connect the action and the invisible physic object and make the settings as in the picture speed torque and check to activate the button

    3- all you need to do now is to arrange the elements put the physic object over the enemy in the center and go to the game field ui and setup a character button and make the action motor cw to rotate left if you want make the rotation right change it to motor ccw
     
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  8. UpperCat

    UpperCat Avid Boxer

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    @blad300 when will you tell us your secret with GALL ? :D
     
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  9. K9 Gamer

    K9 Gamer Avid Boxer

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    I know how to do that i made a very similar game I used actions to change color of the ball and the same button advance moved on objects which when pressed with the corresponding button moved the hit box out the way easy.
     
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