My character has a 6-frame animation which looks cool. But I want the animation to start from the beginning after the character lands back on the floor... Is this possible? Thanks.
I'm not sure but can't you just import the same frames and modify the speed of the animation so that the last half of the animation starts upon landing?
I see what you mean, but how can you determine what the last frame will be? If your character has 6 frames, there's no telling which frame will be the last, before the normal animation resumes. One jump it could finish on the 4th, but another jump could end on the 1st frame. I think there should be an option to reset animation loop after a collision or something.