Is there any method to control the number of total times randomization of scenes occurs? Example: I have 10 scenes. All Randomized. Can I control that say after a total of 20 scenes has been shown to the gamer the game completes (Game Over scene/Next world etc)?
If say each of your scenes was 500 pixels long. Then set all the randomized ones up with a start of 0 and end 10000. Then setup a scene with start 10000 end -1 that takes them to either the next world, game over etc.
20 x 500 = 10000. So when it hits that point it will no longer show the randomized scenes and will move on to you end scene, which you can use to send the player wherever you want. So change the 10000 figure to be whatever 20 times your scene length is. If the scenes are of different lengths you could do something similar by averaging out the lengths, but you wouldn't necessarily always get the end scene after exactly 20 scenes, as it would depend upon which scenes had been randomly selected.