I want to have coins collected fill a bar (i.e. 100) and for every 10 - 1/10th of the bar is filled. Once all coins are collected then I will unlock the next world. I have all of the coins and worlds working. Just not sure if I can make the coins connect to a UI element that is the visual representation of the coins collected besides just a number. Thanks!
Not sure about the ui, but you can collect coins to unlock the next level, but you will have to create a separate game field ui for each world/level. This is how my game 5 Coins is setup, you only unlock the next level once the five coins in the current has been collected. Check the preset stage clear.