Hi all, I am trying to add a particle animation to an enemy's death animation. So I imported the enemy death animation object (imported as object not image) which is an enemy space ship. I set it to physics object and also added some rotation to it. So when the enemy is destroyed it just spins in air and starts to fall down. I also addd a particle effect to it inside the enemy defeated animation. So there are to objects. 1-Enemy defeated animation. 2-PArticle. The thing is the enemy defeated animation flies away but particle doesn't follow it but particle starts to go sideways. It could be cool if the particle followed it. Is it possible? Thank you.