Object stops in the middle of screen

Discussion in 'Technical Discussion' started by andre_sprs, Dec 3, 2015.

  1. andre_sprs

    andre_sprs Serious Boxer

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    I imported a background and ball object.
    My game screen is in portrait and I want the ball to start from the left side of the screen (off screen) and move across the screen to the right (off screen)
    I set the linear velocity to a speed of 10.00 and I have sleep and wake up disabled.
    When I start the game to test the ball stops midway. The game doesn't end because I added a game over screen to ensure that wasn't happening
    The only way the ball makes it across the screen is if i increase the speed to about 25.00. so it seems to me that the ball is set to sleep after a certain amount of time but this isnt the case


    Any ideas?
     

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  2. sysads

    sysads Serious Boxer

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    Under game settings, what do you have here:
    Do you have the vertical lines set to Block (yellow)

    upload_2015-12-3_17-2-48.png
     
  3. andre_sprs

    andre_sprs Serious Boxer

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    I left everything open

    Screen Shot 2015-12-03 at 12.04.41 PM.png
     
  4. sysads

    sysads Serious Boxer

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    OK send screenshot of what happens when you run the game? Ensure you activate debug mode:

    upload_2015-12-3_17-9-47.png
     
  5. andre_sprs

    andre_sprs Serious Boxer

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  6. sysads

    sysads Serious Boxer

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    That's odd. Send me the bbdoc file to test it out myself
     
  7. andre_sprs

    andre_sprs Serious Boxer

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  8. andre_sprs

    andre_sprs Serious Boxer

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    Turns out that there has to be a character on the scene in order for things to work correctly
     

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