Not All Sfx Can Be Heard

Discussion in 'Technical Discussion' started by eyal, Mar 26, 2017.

  1. eyal

    eyal Serious Boxer

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    I have added SFX to my game
    some of them (character for example) can be heard.
    others cannot.
    nothing changed in the game.
    what is going on ?
     
  2. Appymes

    Appymes Avid Boxer

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    It happened to me, too. It happened to me when there were many entities releasing the same sound. I guess there is a memory limit for the sounds. But I do not know if it's a bug or a device limit. I solved it by trying to put less sounds at the same time.
     
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  3. eyal

    eyal Serious Boxer

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    What ? I don't understand
    I have sfx for the jumping of the characters
    I have sfx for some of the actions
    I have sfx for some of the objects
    They can't play at the same time ? WHAT ?
     
  4. trudnai

    trudnai Miniboss Boxer

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    Nah, you should be able to play more than one SFX at the very same time. I can't remember the limit from my head but it is something like 20 -- if you want to play more than that, that can be a problem. Now if you have a platform that plays an idle sound and you have 100 of them in your scene that can be hit of this limitation for sure.
     

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