Moving Character With Physics And Direct Movement.

Discussion in 'How Can I...?' started by Tamer Khaskia, Aug 3, 2019.

  1. Tamer Khaskia

    Tamer Khaskia Boxer

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    Alright, so I've been struggling with this issue for a while now, and I am honestly starting to wonder if my choice of software is wrong for the type of game that I want.
    Basically, I have a character that I need to have Physics applied on. I need it to jump on platforms and collect points when it collides with the platform.
    The biggest issue is the following:

    When I try to move the character with a joystick that I've put in the UI, a simple swipe and hold to the left makes the character go all the way to the left, which honestly is how I would expect a joystick to function, but it's NOT the type of control that I want.
    If I choose to move the character with "Direct Movement" on, it cannot bounce, and no Physics are applied on the character.

    I wanna be able to move the character like with direct movement on, and also have physics applied to the character.

    TL;DR:
    I want the character to have Physics AND follow the finger when held on screen.

    How in the world can I do that?
     
    vipcaste likes this.
  2. vipcaste

    vipcaste Boxer

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    I'm having the same problem. Did you find the solution?
     

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