Movement Of Collision Shape Not Synchronic

Discussion in 'How Can I...?' started by koshmatic, Oct 2, 2016.

  1. koshmatic

    koshmatic Boxer

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    Hi Guys,

    (1) I have created a character with a respective collision shape. As soon as I change the moving direction of my character to backwards the collision shape shifts which results in character and shape not being synchronic anymore.

    (2) When changing the movement direction to backwards the shooting height (arrow) also changes and does not stick to the set height.

    Please see images attached.
    Can somebody help me?

    Greetz
    Kosh
     
    Last edited: Oct 3, 2016
  2. spicedbeangames

    spicedbeangames Miniboss Boxer

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    It looks like it could be a bug with circle collision. I've just had a look. Normal shapes are fine but circles has an offset. Try making the collision smaller and centre it 0/0
     
  3. koshmatic

    koshmatic Boxer

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    Thanks, i had figure it out and solve this issue.
     

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