Minecraft Movements + Camera Template

Discussion in 'BBNodes' started by Clixo Games, Jul 24, 2019.

  1. Clixo Games

    Clixo Games Boxer

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  2. Leighton

    Leighton Avid Boxer

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    Awesome Thanks
     
  3. whitedogapp

    whitedogapp Avid Boxer

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    can u make it with mouse move not joystick???
     
  4. AppNasty

    AppNasty Miniboss Boxer

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    Question. Is it possible to make it so characters will collide with objects? No matter what i do with collision settings the player still walks through every object.
     
  5. Clixo Games

    Clixo Games Boxer

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    You are not the only one who is facing this problem. Can't finish my games because of this bug + some others :)

    Its a physics bug when you use the controller...
    unfortunately it hasn't been fixed yet. Reported it a long time ago and recently again. Hopefully it will get fixed in the next update.... :)
     
    Last edited: Oct 19, 2019
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  6. PunkPuffin

    PunkPuffin Avid Boxer

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    @Skyhub Games @OneHitGamer

    why is it not colliding? The only reason I can think is the speed is that why are they moving fast?
     
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  7. Clixo Games

    Clixo Games Boxer

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    @PunkPuffin It has nothing to do with the speed :)
    Its a bug with the physics when you use the controller with a dynamic object. they are aware and know the bug, they just haven't fixed it yet..

    The controller output that the object use to check and set the position, uses the codeline "setPosition()" and that makes the object's collision not follow the object it self.

    We can use setLinearVelocity but that stilll doesn't work with how a object should move. If you use that the physics will be so wierd. Especially when you have a topdown game
     
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  8. PunkPuffin

    PunkPuffin Avid Boxer

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    @Skyhub Games @OneHitGamer

    May not be 100% but there is more than 1 way to skin a cat...... Have a look at the attached version

    The setPosition isn't a bug really. It isn't meant to work with Physics. I raised this a while back when I worked for them briefly. What is needed is a function that specifically works with Physics.
     

    Attached Files:

    Last edited: Oct 20, 2019
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  9. Clixo Games

    Clixo Games Boxer

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    I know that is not a bug but rarther a problem....

    But doing it this way, causes problems with the collision it self (Also no reason to do it this way). There is absolut no reason to have it not working with dynamic objects. As i have reported ("There must be a option to have dynamic objects to be effected or not by setRotation and setPosition or just in general physics it self")

    - But thx for the little fix meanwhile :)
     
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  10. AppNasty

    AppNasty Miniboss Boxer

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    Works a charm! Thanks Puff Daddy. lol. Now i can move forth with FPS.
     
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  11. AppNasty

    AppNasty Miniboss Boxer

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    Heres a random Q. I only noticed it with this bbdoc and no others. Bu the main camera in the editor is diff. Like it itself is in Orthogonal mode.
     
  12. Mystogan

    Mystogan Boxer

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    Is there away to get it so the camera and character move together like in a fps? when i move the cam it just spins round the object
     
  13. AppNasty

    AppNasty Miniboss Boxer

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    Was trying this node out [years later lol] did you ever figure out how to fix dual touch? I have my own and just cant seem to nail it. Yours does the same. 2 analogs on screen, camera and one for movement, but when exported to device, you cant press both same time. Only 1 ever works at a time.
     

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