Hello Everyone. So I have my character which is a simple ball that rolls around and jumps. But when I collect a powerup its animation does not rotate with the character's rotation it stays straight. putting the animation behavior to replace or overlay didn't work. Any ideas how can this be made?
Attach a link to it at tinker with the torque settings to match your characters animation rotation. Don't link the power up to character....link character to power up. Once that rotate same speed...drag the power up directly on top of the actor...both centered.