Make Character Jump After Collision Wall

Discussion in 'How Can I...?' started by Chris422, Oct 10, 2016.

  1. Chris422

    Chris422 Boxer

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    Hey, so I am trying to build a one tap style game. On tap the character will jump and when the character hits a wall the character will then turn and go the other way. Problem is when I set say a right wall collision with linear value the character will go that way but then the jump no longer works the only fix I have found is to put a timeout value on the collision but then the characters new animation of it going left also times out! Any one know how to fix this!

    Attached is the demo.
     

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  2. Chris422

    Chris422 Boxer

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    This is the right file example file below.
     

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  3. Christoph

    Christoph Miniboss Boxer

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    Ok, I'm having the exact same problem right now. When using advanced movements the jump animation does not work anymore. The jump works correctly, it's just that the animation or still image does not get displayed and the advanced movement placeholder keeps showing. When not using a Animation PNG in the advanced movement then it uses the default animation of the character. The jump animation is ignored as well. Very weird.
     

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