Hey, so I am trying to build a one tap style game. On tap the character will jump and when the character hits a wall the character will then turn and go the other way. Problem is when I set say a right wall collision with linear value the character will go that way but then the jump no longer works the only fix I have found is to put a timeout value on the collision but then the characters new animation of it going left also times out! Any one know how to fix this! Attached is the demo.