...make a physics object float in gravity?

Discussion in 'How Can I...?' started by heathclose, Mar 26, 2016.

  1. heathclose

    heathclose Miniboss Boxer

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    I have a tin can floating underwater... I want to be able to collide with it and change it's direction, but if I set the item to physics, it drops like a rock under the gravity... if I set it to platform, it halts my progress. Here's me actually "landing" on the tin can... it's too unrealistic even for children...

    Screenshot-640x1136-2016-03-26-10.39.07AM.png
    and my tin can setting for that "floating effect"
    Screen Shot 2016-03-26 at 10.40.44 AM.png
    and my world settings...
    Screen Shot 2016-03-26 at 10.41.01 AM.png

    any ideas how to make this a physics object that "floats" in gravity yet not drop like a rock upon spawning?
     
    Kadri246 and fredi like this.
  2. fredi

    fredi Avid Boxer

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    I like to know that also...
     
  3. heathclose

    heathclose Miniboss Boxer

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  4. VectologyGames

    VectologyGames Serious Boxer

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    Individual objects don't have their own gravity settings. feature request?
     
  5. calmackay79

    calmackay79 Boxer

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    You could set an object as 'floating' through logic by surrounding it with slow parameters, but not quite sure how to 'bounce' it.
    So you could still have a floating decoration, but just won't be able to interact with it.
     

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