Are you still talking about the post you did yesterday with rotation? In your world UI, add 2 character buttons, name one left and one right, corresponding. Set them as component Action. Then on your advanced component on your object click the Event drop down and select your right or left button. Then do the same for the other. Edit just realised your probably on 2.2.8, ill make a demo for you to look at..
@GrootRage Ok here is a demo file, hope it helps with what you want.. https://www.dropbox.com/s/svv671bfice042x/demo platform spin.bbdoc?dl=0
You've been a huge help! have mine setup just like the demo but still no rotate. im sure after enough messing around ill figure it out now. my main issue was that my buttons were added as actions instead of objects!
@playsgames6666 Here is what i've came up with, trying to emulate the same settings from your example. could you help me find what i did wrong? https://www.dropbox.com/s/akrzk0mjmrj6nk7/maze2.bbdoc?dl=0
after i figure this out, i need to figure out how to turn the game 90 degrees at a time instead of consistent movement..