I'm trying to develop my first game and I would need ability to somehow write text over the object that is moving. Is there any other way than actually make the text part of the object's picture?
You can drag a label into the scene and type your text in there. Then use the connections to connect it FROM the object that moves to the text. You may also want to create a new font set for the text too, which you can do by clicking the Aa next to cog top right and change the text/font sizes and colours.
Thanks for the reply! Can I change the text by programming logic to it somehow? For example, can it first say "Bonus" and then triggered to say "Bonus achieved!" or something like that?
That you cannot do. The current work around is to use Event Observer looking for the bonus trigger, then guide to a UI that flashes the words 'bonus unlocked' or whatever your text/achievement is. Remember to copy your controls over to the new UI screen and have the bonus text fade out