The game I am developing have multiple worlds with multiple levels, and I was trying to find a solution to how to retain a last played level in each world. I tried with Settings.levelID and it is a global value across the worlds. So, I have found a solution using the Save and Load Variable nodes. See the below .bbdoc file with problem https://drive.google.com/open?id=1q5m8wlSJcPZLLzLSYshezdIkX5AP2uae Here is the .bbdoc solution file https://drive.google.com/open?id=1IZPPswZabfmVuTbZiSk8aZVrwDsb50YQ if anyone has a better solution please do let me know