How to make a secondary character action like in 'the pit'

Discussion in 'How Can I...?' started by dtanner2000, Jan 20, 2016.

  1. dtanner2000

    dtanner2000 Boxer

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    how do we setup a secondary action for the character like in the pit so on button release it performs another operation. Is it the switch button in the game field or the character button?

    Is this then actioned on an event?

    Sorry if this is a duplicate post.

    Thanks
     
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  2. Taimoor Javaid

    Taimoor Javaid Avid Boxer

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    @dtanner2000 It's is mixture of advance move (slide) and a ghost jump allocated to one single control button i have not tried it yet but you can give it a try ~Good Luck
     
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  3. dtanner2000

    dtanner2000 Boxer

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  4. nguyenvankhoa8686

    nguyenvankhoa8686 Guest

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    If you done with it. pls tell me how to do it :)
     
  5. Taimoor Javaid

    Taimoor Javaid Avid Boxer

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    @nguyenvankhoa8686 You can do it by adding advance move of character and import slide animation and give it some linear velocity, and select slide button form event drop down(drop button in gamefield UI with unique name first) PFA. ~Good Luck
     

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  6. nguyenvankhoa8686

    nguyenvankhoa8686 Guest

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    taimoorjavaid45 likes this.

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