Hi all, My game is giving lives each minute, but for some reason, when you leave the game for let's say three minutes, it should add three lives. Then on re-entering the game, you will see the counter at minus three minutes, but it only adds one life, how can I fix this? I have added lives to my game of which you get 10 at the beginning and it will cost a minute to regenerate one. I made an action button, which is basically the start button which will perform the action of current checkpoint, so it will bring you to your last level. I then added a refill count which is set at 10 (see sceenshot). What am I missing here? I can also make it that lives are being held by a coin value and then make it cost one coin to start the game. Would this possibly solve this issue?