How To Avoid Color Banding With Lights?

Discussion in 'Technical Discussion' started by Christoph, Jul 21, 2016.

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  1. Christoph

    Christoph Miniboss Boxer

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    I am trying to avoid banding with the light effect in Buildbox. Any tips on how to do it? Screen Shot 2016-07-21 at 4.30.08 PM.png
     
  2. trudnai

    trudnai Miniboss Boxer

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    What do you mean by "banding with light effects"? Like when light effect also effecting objects? In that case you just need to adjust the Z coordinate (Cmd+[ and Cmd+] keys, or rearranging objects on the left hand side panel on the object list)
     
  3. Christoph

    Christoph Miniboss Boxer

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    Thanks trudnai, but I didn't refer to that. Colour banding is a problem of inaccurate colour presentation in computer graphics. The effect is not smooth. I want it to look like the example on the right. But I simply can't achieve it with the lights in Buildbox. Only with lights that use 100% opacity it seems to be accurate. But when I want a light which is much more soft (5-50% opacity) I get the banding right away.

    [​IMG]
     
    Last edited: Jul 21, 2016

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