Hi everyone , Can someone please hint me on how linear velocity is being calculated in buildbox. Is it being calculated like the real world velocity (distance\time)?....... If it is, how many pixels are being covered in one second or how many kilometers are being covered in one hour (or any similar unit) Help!!!! Thanks
I think it's affected by total of pixels on screen, not quite sure tho, so don't take my word for it and wait for other feedback's