I have levels 1,2,3, Bonus,4 5, Bonus,6... Inside of levels 3 and 5 (just before a bonus room) are "portal ins" (Portal In: if collide->send ). Character:receive->remove. Bonus rooms have objects with "receive->Spawn: Character". The point is to make a character move through levels 1,2,3,4,5,6 and only if collide "portals" teleport into bonus levels. I tried to place bonus levels at the very end of levels but in this case, they are too far from "portal in". Please advise.