Hey everyone, I'm just wondering if its possible to have the assets in a BB3 game change colour (gradient) as the player progresses in the game. An example of this would be: Stack Jump, Splashy, Hopscotch, etc.. I know this can be done if you set each individual asset the right colour to match the gradient but that would take years and I also wouldn't be able to have randomised levels/scenes. If anyone knows how to do this please let me know! Thanks
This can be done, the idea is to use a switch node and base the switch on progression within the asset.
Maybe use a time score/counter that sends messages to a state machine for the object to change colour.