Gyrometry (new Wc Game Published By Nanovation And Featured By Apple)

Discussion in 'Game Showcase' started by wcgames, Mar 30, 2017.

  1. wcgames

    wcgames Boxer

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    Christoph only for reasons of stability selected SDK 9.
    Going to be many changes in the coming months so we expect in agony :eek::D
     
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  2. happydays

    happydays Boxer

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    Amazing game, the size of it is just insane, deserved to be featured. I was wondering how did you make the shot game mode, I tried to duplicate it but didn't succeed. also how did you make it switch to the same character but with different properties. Thanks:)
     
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  3. harislatif

    harislatif Avid Boxer

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    @wcgames i wish you best of luck for your game and it deserves to be feature and i think you are doing very well means earning good and etc with this game!
    I just want to ask a question not offensive,ARE YOU EARNING GOOD WHICH YOU EXPECTED FROM THIS GAME OR NOT?
     
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  4. AaroArts

    AaroArts Miniboss Boxer

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    I was also wondering this...
    You have a lot of different character controls in this game o_O
     
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  5. wcgames

    wcgames Boxer

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    Thanks @happydays for your comment! Shot Mode is the same as the Jump Mode (simply with a different Jump value) & to make different modes I work with Actions. Every Mode -> Different Action -> Same Characters ;)
     
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  6. trudnai

    trudnai Miniboss Boxer

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    Hey @wcgames, How is your game were doing on AppStore?

    Btw how did you do the Scene Unlock? I can't figure out how that works? What I was trying is to add an Lock Button with these settings:

    Screen Shot 2017-04-24 at 9.13.43 PM.PNG

    Then when Menu Jump hit I try to unlock the next scene like adding Unlock Logic to the UI like this:

    Screen Shot 2017-04-24 at 9.14.14 PM.PNG

    Obviously it does not work, but could not figure out how that supposed to work? How did you do that?
     
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  7. wcgames

    wcgames Boxer

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    Hey @trudnai. AppStore gives you an opportunity in conjunction with the publisher but the criteria to succeed I think is luck.
    It did not go as well as we expected :(

    To see what we have done with the levels, check out the following:
    E01UI -> UI Mode Gyro Climb - Challenges - World 1 - Select Level
    E01 -> World - Levels 20
    E01C -> UI Control
    E01Failed -> UI Game Over Scene
    E01FailedW -> UI Game Over Scene, Last Scene (Level 20)
    E01Win -> UI Win Scene
    E01WinW -> UI Win Scene, Last Scene (Level 20)
    E01Pause -> UI Pause

    0MindMap.png
    1E01UI.png 2E01C ObserverGameOver.png 2E01C ObserverWin.png 3E01Win ObserverLastScene.png 3E01Win UnlockNextLevelButton.png 3E01Win UnlockNextSceneButton.png
     
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  8. trudnai

    trudnai Miniboss Boxer

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    Oh man! I was hoping it was doing better. But yeah, sometimes it is a hit and miss I agree.

    Thanks very much for the level unlock, greatly appreciated. I will check out tomorrow, I really hope I can get this work :)
     
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  9. Astro Games

    Astro Games Avid Boxer

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    Game looks cool! :)

    So when you are featured by Apple and ads are not displaying you are not able to earn some money from ads until you fix it, right?
    I think it should be testes before official release in TestFlight for example or even from X-Code or am I missing something?
     
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  10. trudnai

    trudnai Miniboss Boxer

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    @wcgames Works great! I would not figure out you have to use two Unlocks for this. Thanks so much!
     
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  11. AaroArts

    AaroArts Miniboss Boxer

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    I'm confused, what have the two locks been used for?

    I'm the game I'm working on currently, I only use one lock to unlock the next world?

    Thanks. Would just like to understand your question better :)
     
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  12. trudnai

    trudnai Miniboss Boxer

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    See the shared screenshots. You can greatly reduce the wires and separate worlds and connecting UI elements if you use Locked Scenes instead of Locked Worlds...
     
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  13. AaroArts

    AaroArts Miniboss Boxer

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    Oh I see, thank you.

    I have 25 levels, but just use 1 world for each.
    Bit late now, but maybe I should have had them all in one world :eek:
     
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  14. Phoebe

    Phoebe Serious Boxer

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    Nice Work , i See the 360 degree game Play ;)
     
  15. scott

    scott Boxer

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    I am curious how many worlds on used in this app. It looks like from the screenshots it might be only 2 worlds ( EO1, EO2 ) and everything else was done with levels that need to be unlocked. Does anyone know if my thinking is correct here, or are there more than 2 worlds that were used. Trying to figure this out for something we are working on right now.
     
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  16. AaroArts

    AaroArts Miniboss Boxer

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    Take a look at the first post :)
     
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  17. noah

    noah Boxer

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    Looks great! Congrats
     
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