Game Crashes After Menu On Mobile

Discussion in 'Technical Discussion' started by Gl1ch, Sep 10, 2018.

  1. Gl1ch

    Gl1ch Boxer

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    The game crashes on mobile (android One Plus 3T 6gb ram)
    buildbox version 2.3.6
    3 image atlases
    need to publish game asap please help!
    using android studio to export

    backtrace for the crash

    #00 pc 000000000004b10c /system/lib/libc.so (tgkill+12)

    #01 pc 000000000001a9a3 /system/lib/libc.so (abort+54)

    #02 pc 00000000002d7617 /data/app/com.GL1TCH.Descend-4G7U0m44BI7O2rxPRbujbw==/lib/arm/libplayer.so (_ZN7cocos2d11CCGLProgram13compileShaderEPjjPKc+154)

    #03 pc 00000000002d7551 /data/app/com.GL1TCH.Descend-4G7U0m44BI7O2rxPRbujbw==/lib/arm/libplayer.so (_ZN7cocos2d11CCGLProgram29initWithVertexShaderByteArrayEPKcS2_+68)

    #04 pc 00000000002622b5 /data/app/com.GL1TCH.Descend-4G7U0m44BI7O2rxPRbujbw==/lib/arm/libplayer.so (_ZN20PTPObjectAssetMirror10initializeEv+156)

    #05 pc 00000000002624f1 /data/app/com.GL1TCH.Descend-4G7U0m44BI7O2rxPRbujbw==/lib/arm/libplayer.so (_ZN20PTPObjectAssetMirror11beginRenderEv+40)

    #06 pc 000000000028a067 /data/app/com.GL1TCH.Descend-4G7U0m44BI7O2rxPRbujbw==/lib/arm/libplayer.so (_ZN14PTPScreenScene5visitEv+58)

    #07 pc 00000000002a9de1 /data/app/com.GL1TCH.Descend-4G7U0m44BI7O2rxPRbujbw==/lib/arm/libplayer.so (_ZN7cocos2d6CCNode5visitEv+138)

    #08 pc 00000000002b0581 /data/app/com.GL1TCH.Descend-4G7U0m44BI7O2rxPRbujbw==/lib/arm/libplayer.so (_ZN7cocos2d10CCDirector9drawSceneEv+72)

    #09 pc 00000000002b1381 /data/app/com.GL1TCH.Descend-4G7U0m44BI7O2rxPRbujbw==/lib/arm/libplayer.so (_ZN7cocos2d21CCDisplayLinkDirector8mainLoopEv+28)

    #10 pc 0000000000122ba7 /data/app/com.GL1TCH.Descend-4G7U0m44BI7O2rxPRbujbw==/oat/arm/base.odex
     
  2. Vadim

    Vadim Boxer

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    Hi, did you fix this crash?
    I have same issue.
    My game crashes on Android device when second or third level loaded (at the gameplay).
    Previously it works fine. And right now I don't know what ot do.
    I've tried to change levels order, but no result.
     
  3. Frederik

    Frederik Boxer

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    Have you tried USB debugging and check logs while playing / loading levels?
    Another way is to remove (e.g. rerouting mind map) parts of project and get to point where it works. Then add one by one to find what causes it. It is time consuming though.
     
  4. Vadim

    Vadim Boxer

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    Thank you for reply.
    I've "fixed" this issue. In my case scene crashes if it has Mirror effect in it.
    I simply deleted all mirror effects.
     

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