hi,i am having a little difficulty in understanding event observer. basically i am trying to create a game where a player can progress to next level after collecting coins per level.for eg:- first level will end when you’ve got one coin second level will end when you’ve got two coin(in the same level), and so on. and if a player fails he will have to retry. can anyone please suggest me how it can be done? i tried using session coin in the event observer along with game over event observer but it seems we can use only one event observer in each game ui. can anyone please tell me how it can be done? thank you.
You can set up each level as it's own world and have that world have it's own UI. Create one UI and then duplicate with the changes that need to be made for each.