Event Observer Question

Discussion in 'Buildbox General Discussion' started by sharma.shivam, Apr 16, 2018.

  1. sharma.shivam

    sharma.shivam Avid Boxer

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    hi,i am having a little difficulty in understanding event observer.
    basically i am trying to create a game where a player can progress to next level
    after collecting coins per level.for eg:-
    first level will end when you’ve got one coin
    second level will end when you’ve got two coin(in the same level), and so on.
    and if a player fails he will have to retry.
    can anyone please suggest me how it can be done?
    i tried using session coin in the event observer along with game over event observer
    but it seems we can use only one event observer in each game ui.
    can anyone please tell me how it can be done?

    thank you.
     
  2. jerry

    jerry Avid Boxer

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    You can set up each level as it's own world and have that world have it's own UI. Create one UI and then duplicate with the changes that need to be made for each.
     

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