I need help asap! If I shot my enemy, how I can make it to spread into small pieces?? Just like this gif attached.
Big enemy: If collides with actor's bullet, add debris explosion node (Total value is 2) and asset is medium enemy. Medium enemy: same logic. If collides with bullet, debris explosion creates 2 small enemies. Small enemy: If collides with bullet, remove.
I made little template for that. Thanks to @LBPToo Oscillate node! Download link: https://www.hanomaxgames.com/Downloads/asteroids.bbdoc