I am designing a game where the character shoots bullets tapping on the screen. Also i need to destroy both character and character bullet if the bullet which was shot collides with a particular enemy/object. Any help would you be much appreciated?
Possibly add another enemy in the Defeated Animation scale it up large enough to cover the screen and that should kill the player/character.
@kodagames Thanks. That was a good idea. Now i have changed my gameplay a bit differently may be i will use this options some other time.