I would like to have my character bounce into an upper level object (like a mario brick) then the object gets destroyed. I don't know what I'm doing wrong? How can I fix this so it works lol? This is what I have: Player: Has a Damage component set to 2 Brick (Object): Health component set to 1, (In the scene I've tried setting the preset to Enemy and Destroy Type to "Destroy Enemy" but it does nothing if I switch the Destroy Type to Destroy All or Destroy Character of course the character dies but I just want to destroy the brick. I even added a Taking Damage Anim to the brick to see if visually something is happening but nothing happens. Im definitely doing something wrong and need help.