My player has a sword, and I would like him to kill an enemy by swinging his sword. - I created an invisible "hitbox" image and added this as an object to his shooting animation - I set the properties as "character bullet", but set its horizontal speed to zero - I ticked the "spawner" box and selected "shooting" This creates an "hitbox" (character bullet) floating in the air and staying there, if it doesn't hit an enemy. - I also tried to set the "hitbox" properties to physics, so it falls down immediately by gravity. But this will kill enemies beneath the player. Is it possible to create a melee attack with BuildBox?