Hello As you know, in Buildbox 1.x, collision shapes must be convex. In 2.0, this situation will change?Will we use complex game objects for our games?
I recall that in one of the training videos it was explained why convex collision shapes won't work. It made sense at the time (I can't remember the specifics), but I got the sense that this will never change.
Im hoping that if we do not have convex collision allowed we at least have more than 8 select points. 20 would be more useful in complex shapes.