Im making a 2d portrait game and basically just using circles and rings right now, but when i change the Collison shapes to mesh or hull so they fit perfect for every size i want my circles( there all enemy's ) , it makes a hick up in-between scenes, when i change it back to just sphere, all the Collison shapes are off when i change it size. hull and mesh sphere make them all perfect but makes hick up in my scene changes. any help please, and thank you Boxers!