when i change the world direction ....my character shoot bullet but in opposite side of the game. even if i put - value in y axes. all bullet goes up in steed of going up. can please help me.
You can try to make the Bullet's velocity higher to see if the Gravity/Game Speed is faster than your Bullet Object. If you still see this problem, place your Bullet Object inside your Character's Shooting Animation Frame and set the Spawning/Velocity there.