Discussion in 'Buildbox 3.0' started by NikRudenko, Jul 10, 2018.
That is awesome. This doesn't hurt performance at all does it?
Also any update on the beta event?
Testing this out right now and it says .component is not a function.
Edit: Nvm Figured it out!
Trying a snooker game.
I need to add a plane to catch the ball and reset white ball
If red ball collide with catch plane add to score delete ball
If White ball collide with catch plane set white ball position 0,0.67,9.89
Very nice..My BB3 crashes whenever i try to change color of the playersphere
That's strange all I did was changed the color on the slingshot and deleted the rest and added new balls. Now trying to find where the play sound node is ? when the balls collide so there seems to be some stuff missing !
Solved, you cant slide in the colorpicker. That´s when BB crashes. If you just pick a color then ur fine.
I tried changing the colors when the que ball collided with the red and that worked fine also got the score working think I could just about make a game out of this but placing the que ball is a tricky one it would have to be done manually as there may be a ball in the road.
PS. I found the sound node under the Content Dup!
Now just the try and figure out the Spawn node and I can build it !
OK Level Path how does that work originally it was called scene path. You can add a image to it, but nothing shows up in the scene to edit. If I move the end node in the scene off to one side there is a bent curve I can see in debug mode, which should be where the Level Path texture should be. So is this being discontinued now ?
There’s a path node as well, but I can’t figure it out.
Yes I looked at that to no idea ?
Doesn’t appear functional. I mean, the texture has to be placed on something in order to show up in a 3D space. I don’t see any kind of mesh being generated.
@NikRudenko That's super cool!! Please consider adding autocompletion for the scripting editor in buildbox, This will be much helpful
Yep. Having that in my list of thing
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