Buildbox 3.4.0 Beta Is Here!

Discussion in 'Official Announcements' started by Sean Buildbox, May 4, 2021 at 8:42 AM.

  1. Sean Buildbox

    Sean Buildbox Administrator Staff Member

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    Hi Creators :)

    We have lot of fun, under the hood changes that we will be revealing slowly with upcoming updates.
    Right now here are the first crop of features we want to show you ;)

    We're excited to finally share some new features inside Buildbox 3 and get them into your hands for use!

    Proper Scale for OBJ and FBX imports.

    We have completely reworked our OBJ/FBX units system will import your assets at optimal sizes. You'll now see a screen like such when importing assets.

    [​IMG]

    Safe & Fast Game Preview

    Editor will no longer crash if Preview did something wrong and closes unexpectedly. This will make for a more consistent Buildbox and less lost work.

    [​IMG]

    Simple Backup

    Speaking of less lost work you’ll now be able to recover from previously saved copies of your files. This has always been best practice but now we're automating the process for you ;)

    [​IMG]


    COMING SOON: Editable Assets (Smart Assets 2.0)

    Here we have a totally new system of visual level editing and assets customization. Stay tuned for the first drop of Editable Assets.

    [​IMG]
    [​IMG]

    As always ensure always making backups of your BBDOC before using this build. Also any bugs you find please shoot it over with details to support@buildbox.com:)

    macOS: https://releases.buildbox.com/build...4.0-5077_f0f34c0a110920529d56c649a1ab30a9.zip

    Windows: https://releases.buildbox.com/build...4.0-5077_542df3058f760e59ddf24f7613cf3c2a.exe

    Thank you again for the being the best part of the Buildbox Community and helping us improve Buildbox!
     
  2. Tars Tarkas

    Tars Tarkas Avid Boxer

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    This update still doesn't have the alphas texture bug fixed. I guess is not important. Too bad
     
  3. Sean Buildbox

    Sean Buildbox Administrator Staff Member

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    We are still working to diagnose exactly what is occurring with the issue. Only a select few seem to be observing it but it is still high priority and one we are hoping to get resolved in short order. As always please send any additional details you might find into support@buildbox.com so we can get the to the team.
     
    5petersonzachary likes this.
  4. Jackazoid

    Jackazoid Avid Boxer

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    So now there is a "Built on Buildbox" screen every time you want to preview? What the Frack?
     
  5. Sean Buildbox

    Sean Buildbox Administrator Staff Member

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    I believe you are referring to the Start Screen. This always was shown but it may show a bit longer in this build given that the preview is now independent of the Editor due to the Safe & Fast Game Preview feature. To be clear this also shows on mobile export as long as it takes to load and as long as your plan supports it you may change the Start Screen to whatever you would like, usually your own logo ;)
     
    5petersonzachary likes this.
  6. Jackazoid

    Jackazoid Avid Boxer

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    It's annoying and v.e.r.y slow. Maybe give an option to toggle between the new and old school style :D
     
    5petersonzachary likes this.
  7. 5petersonzachary

    5petersonzachary Serious Boxer

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    There is an option in the project settings to switch between safe and fast preview. It's under the editor tab:)
     
    Jackazoid and Sean Buildbox like this.
  8. robbie

    robbie Boxer

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    When will this become available?
     
  9. Sean Buildbox

    Sean Buildbox Administrator Staff Member

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    The Beta is now available :) The official update will be out in the near future
     
    Hue Buildbox likes this.
  10. Jackazoid

    Jackazoid Avid Boxer

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    Nice!!!!! Tnx man.
     
  11. Smart Penguins

    Smart Penguins Boxer

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    The new beta is not following the API doc on EnableTouch, it doesn't work with -1 and gives an error saying the value needs to be greater than 0. I know that some changes always have to be done with the code but can we get updates that are backward compatible.

    enableTouch(swallow, priority)
    Enables touch events. The entity will start receiving events for three functions: touchBegin(point), touchMove(point), and touchEnd().

    Parameters
    boolean swallow – (optional) If this boolean is set to true, then entities with lower priority will not receive the touch event.
    number priority – (optional) The priority of this component’s touch event. This value decides which entity’s touch events will be triggered first when multiple are touched at once. This value can be positive or negative.

     

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