Hello, I am developing a stage clear type of game. I have one stage select screen with buttons (1-10). 1 is a normal button and the rest are locked buttons. For every level, I create a UI and Stage Completed screens. Is there a better way of doing that, having one UI and Stage Completed screen for all levels? Thanks!
Ok, I can do that but how do I set up the locked buttons and what about the event controller in the stage clear scene? Do you have any tutorial for that? Thanks!
Thanks but I already know the basics, I've published a buildbox game before. I am just wondering if there is a more efficient way to structure a Stage Clear type of game.
Have you played wall switch game ?. They perfectly implemented scene lock thing, i tried to create same but didn't get perfect output. You better give it a try and let me know the result.