Bb3: Game Crushes After About 10 Mins Of Running

Discussion in 'Buildbox 3.0' started by Ilya Skapchuk, Sep 5, 2019.

  1. Ilya Skapchuk

    Ilya Skapchuk Boxer

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    Hi guys,

    Who can help?
    My game crushes after about 10 mins of running.
    I've connected my iPhone to computer and ran game via Xcode.
    I see error in Xcode when game crushing (See attachment)

    Does anyone know what this error means?
    Really needed, I have to lunch my game public in next week
     

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  2. Sean Buildbox

    Sean Buildbox Serious Boxer

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    Using 3.0.1 #3163 ? Is it at the same specific point? A lot of that time it is a memory issue, but not always. You can send bbdoc file and details to support@buildbox.com and we will be more than happy to dig deeper and assist ;)
     
  3. Ilya Skapchuk

    Ilya Skapchuk Boxer

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    Hey,
    Yes, I use 3.0.1 B#3163

    "Is it at the same specific point?" - I noticed 2 times at the same level (17th for my game).
    At the same time I can pass 60 level at once with no crashing.

    Sent email to support with Xcode error screenshot. Waiting for answer.
     
    Sean Buildbox likes this.
  4. Ilya Skapchuk

    Ilya Skapchuk Boxer

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    I found in Console that at the moment of crushing it refers to mediaserverd (CoreAudio), Subsystem: com.apple.coreaudio, Category: AudioHAL_Server
    upload_2019-9-7_19-32-51.png
    Does anyone know how to fix it?
     
  5. Scriv

    Scriv Boxer

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    sometimes your phone can shut a program if it is causing it to overheat. if you have a lot of untamed variables, hi poly obj models, that sort of thing... You could try stripping the game incrementally to see if the problem continues?
     

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