Hey everyone, So I'm using the default "Avoidance" preset. When the character dies and the explosion animation goes off, the player can still drag around the explosion around the screen while waiting for the game over screen. I'm pretty sure this is a bug, but perhaps it's a setting/option i missed? I know in the game Shadows, or the Line Zen this doesn't happen. The character explodes and the user can't drag around the explosion... Any help?