In one scene I have a maze of spinning "axes" to negotiate, and in another scene I have four "axes" attached to a central point and when these are viewed in debug you can see the collision of the "axes" moving at random to the central point and back. This is wreaking havoc in-game. Any thoughts or suggestions? Video attached...
Yes i got it also on one of my game... works fine in Bb1.3.5 but get same glitch on 1.3.6 and in the Bb2 betas when imported 1.3.5 project ...
whoah... make sure you submit details of this issue to support@buildbox.com along with the bbdoc you are working on
Thank you for letting me know I'm not crazy I'll submit this to support as suggested and hopefully they can figure it out.