Hey everyone, I submitted my new game https://www.buildbox.com/forum/index.php?threads/new-game.12124/ As you can see in the video above, when the bird falls to the bottom of the screen he dies. But I guess on the iPad running iOS 11.2.5 he dies immediately. When I play the iPad in the preview in Buildbox it works fine. But Apple replied: We discovered one or more bugs in your app when reviewed on iPad running iOS 11.2.5 on Wi-Fi connected to an IPv6 network. Specifically, the game ends just as you start playing. thanks Danny @Christoph @Andy @AndyG @jcalle
Hey i had exactly this problem, so i tried to move obstacles further, but get the same rejection So what i did i created tutorial level with no obsctacles just showing how to play. Using event observer redirect after 1 play
When you export to xCode the Deployment Info for Devices is definitely set to a Universal app right? Otherwise your best bet is to actually test on an iPad and see whats going on and/or send bbdoc to support@buildbox.com
Lol no it was set to default. I believe you solved it Andy. I'll set it to Fit to Width and resubmit it. Thanks very much
the xcode simulator works fine, it just runs really slowly - but what you want to check is the resolution of the game in several Apple devices. Are you sure you are setting "Fit to width" on BB? Also - the build in simulator in BB gives you the option of resizing the window - have you tried doing that as well?