Is there anything special I have to do to make Alpha space appear in a texture in BB3? Currently if I drop in a png, it colours in Alpha space in black. Thanks.
You'll need to change the display properties of your 3d object from "Default" to "Shadeless Transparent" to get the transparency to work.
This doesn't seem to work for me. It still shows black where the alpha should be. I'm using BB 3.0.0.2354