I have a character (lets say it's a square) and I want it to be continually rotating with movement controlled by the user via a 'Joystick Touch Area' control. I created my character and added an 'Advanced Move' with an 'Angular Velocity of 2'. The only way I could get it to rotate automatically was by setting the 'Event', 'On Start'. This works fine if I run a test preview from the 'Start' but when I try to preview any other scene I am unable to move the character. It rotates but it is locked on the screen. This is a bit of an issue as assuming I want to create a scrolling game with upwards of 50 randomly generated scenes, I don't want to have to run through the entire game just to test the latter ones. I have linked to a demo file with an example in case my description is unclear, any help here would be very much appreciated. https://www.dropbox.com/s/dfdgguly7mzk1pg/Cube Rotate TEST.bbdoc.zip?dl=0 J