Feel free to use this how ever you want. This joystick support both 2D and 3D movements. 2D : http://www.mediafire.com/file/mejet6boae2cccv/2D_Joystick.bbdoc/file 3D : http://www.mediafire.com/file/xkp913z5o8f2hsu/3D_Joystick.bbdoc/file - Sidenote : There is a collision bug that is out of my hand. Its currently been working on. - Also its a rework on the old RPG joystick ( There was some bugs that i fixed and added 2D movements) + Thx to PunkPuffin for some help
I was looking for this! However, I just want to move the object up, down, left, right without rotating the object. So basically, the object moves forward and you use the joystick to move it around the screen rather than rotating the object like using the Touch Move function in the Deep Fly template.
Hey, im making a game where you drive around as a car and can just drive wherever you want as a car in the city. Its a third person back-view, but if I use a joystick. If you turn for example 180 degrees, the joystick has to be downwards to ride forwards, Then I tried making 2 joysticks, one on the left for forward, and backwards and one on the right for left and right. But I can't get it to work. I really hope you can help me with this. If you want to add me on discord, my tag is: Pjotr#8491
Fantastic! Is it Hi. I just found this and I want to say its awesome! Thank you!! I also have a question: When camera follows a character in 3D, obviously the screen turns and at some point you are walking towards the bottom of the screen. Problem becomes that going forward becomes backwards and left becomes right. Is there a way to fix this and letting the world know that everything is opposite? Hope you understood my questions!
Hi, very nice bbnode... Thanks for sharing!!! I manage to edit the code to make it rotate but it is only rotating on y axis... I want it to rotate on y and z axis just like the touch rotate node. Can you help me on editing the code to make it rotate on z axis.