Not yet but something along those lines is in the works https://productboard.buildbox.com/tabs/1-under-consideration
This is achievable but you will need to create a new UI button and use the send/receive nodes to switch the colours when the count hits zero uses....
Is this Buildbox 2 or 3? In both versions, the Unlock UI button is what you can use to control items/purchases in game. The locked part is for...
sadly yes. so take that into account for future files. but try the first easier steps and see how it goes
reduce the amount of shadows, collision boxes/meshes etc. Also make sure that your models have smallish vertices, you can reduce these in Blender...
You can search 'macincloud' and rent a mac in the cloud that works on Windows and runs xcode. You can pay $30 for prepaid or rent it monthly if...
Kinda old news though.
To move your character, you can try using the position animation, or just a move node, but controlled with a switch node. At either side of the...
You can use the fonts as you are not reselling them. Just simply using it in the game. Some fonts will require you to provide a credit for who...
Perhaps there will be a monthly allowance for those who subscribe? MMO games, as an example, that have a cash shop and subscription give you a...
Just create your coin and on the 'add coin' node, set the amount to -1 or whatever you want them to lose.
You can use a send/receive node. So when your points hit 10(for example), it sends the signal to make the object visible.
Sounds like you have set this up for testing version, rather than full release. You can find more info here. But seriously, you shouldn't be...
If it's another flappy type game or anything that already has been cloned/copied - Apple will just clamp down on it, regardless how much you make...
I don't publish on Apple. There's too many layers of BS. I had an issue with one of my games a while back and I spent a month and each time they...
Well clearly you must had added some additional SDKs or something. Try this, or google search some of the issues. From what I have found, the...
Yes, but I can't figure out why you would want to do that. It's much more taxing on performance too.
Is there a reason why you are using the mesh? Why not just use a cube shape then resize it to suit your game? It doesn't need to be the exact...
It's worth reaching out to support to see if they can do anything? I've always been a firm believer in 'don't ask, don't get'. They can only say 'no'.
You can do the first CPI test with Supersonic and I *think* Crazy Labs, as all you need to do is add Facebook and Game Analytics SDKs. After that,...
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