Buildbox BETA5 to 2.0.0 Final Changlog

Discussion in 'Buildbox General Discussion' started by Andy, Apr 27, 2016.

  1. Andy

    Andy Miniboss Boxer

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    Hey guys, this really only pertains to previous 2.0 BETA users, here are main changes between BETA5 and the initial 2.0 release.

    Code:
    added: copy/paste to mind map
    added: math operations to advanced move
    added: ability to adjust origin of path separately
    added: remove unused scenes and components
    added: global clones tool
    added: check for other apps playing background music
    updated: using QT 5.6 for editor
    updated: Chartboost 6.3.0 iOS
    updated: HeyZap 9.4.7 iOS and Android
    updated: Leadbolt 6.0b iOS
    fixed: portal crashes in Windows 10
    fixed: preview crashes in Windows
    fixed: residual camera flash on defeat
    fixed: crash when updating values in sprite editor
    fixed: crash while deleting objects in outliner
    fixed: crash pasting action into animation container
    fixed: crash with particles in bullet animation
    fixed: issues with start/next checkpoint
    fixed: state for labels and loading counter not saving
    fixed: issue with naming regular world/ui to "Start"
    fixed: inconsistent naming of object/assets/layers, etc
    fixed: backgrounds not importing correctly
    fixed: loading and bbdoc optimization, more to come!
    fixed: score not (re)setting correctly
    fixed: no warning for not enough currency
    fixed: animation continue after game is paused
    fixed: invincibility different from BB1
    fixed: crash after Menu Jump
    fixed: object locking inconsistent in outliner
    fixed: issue with saving Back Jump state
    fixed: after conversion score type not correct in general settings
    fixed: number fields too limited (2 decimals not enough in some cases)
    fixed: memory leak with spawners inside animation
    fixed: EXE showing blank screen after export
    fixed: issues with Share button
    fixed: crash deleting UI nodes
    fixed: crash when using preset with autoshooting
    
    and much more!
    
     
    Phill Mason and Kevin W like this.
  2. heathclose

    heathclose Miniboss Boxer

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    @Andy no multiple select?
     
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  3. Andy

    Andy Miniboss Boxer

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    Multiple select is coming at a later date. We're are still laying groundwork for it. It's a very complicated feature and we need to have certain things in place before it can happen. It is probably the highest requested feature, but it needs to get done properly.
     
  4. trygii

    trygii Avid Boxer

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    @Andy Chartboost 6.3? How can we put 6.4 instead of 6.3 because Chartboost is running a promotion, 20% increase on revenue of video ads. It only works with the latest sdk 6.4
     
  5. Andy

    Andy Miniboss Boxer

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    At time the work was done that was the latest available. You should be able to swap the framework in the export. It should work with no errors if they did not change the API. You will need to test and confirm the functionality of course.
     
  6. tomass_sarts

    tomass_sarts Boxer

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    added: remove unused scenes and components

    This ruined my current state in game. the mirrors were re-sized in random and after clicking restart whenver the player dies, the whole scene is a mess... It made me place the mirrors again but since It causes the scene to get distorted, I just deleted the mirrors for the mean time...

    I'll email this to support... ,Just sayin' I don't know if it is a good advice for other boxers to avoid clicking that if they used mirrors.
     
  7. Andy

    Andy Miniboss Boxer

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    @tomass_sarts Sorry for the trouble but thank you for that. We will fix in the next point release.
     
  8. dusan20002

    dusan20002 Avid Boxer

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    In B#1066 score is not reseting to 0 after Game Over.
    Maybe we set wrong settings?
    But in other games is working properly with this settings.
    @Andy
     

    Attached Files:

  9. Phill Mason

    Phill Mason Serious Boxer

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    Ah ha, this is a cool addition, thanks. I've been cursing everytime I want to slightly tweak the start position of a path and end up having to readjust the entire path as it all moves together. This new addition will speed up production a little - nice one BB Team :)

    Been playing with BB 2.0 all day and it seems pretty stable to me - Kudos to all.
     
  10. heathclose

    heathclose Miniboss Boxer

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    Change all to current, all would be a cumulative score from all the worlds since the game started
     
  11. dusan20002

    dusan20002 Avid Boxer

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    Hi @heathclose
    All of our settings are set to current.
    We will try some change to see if it's working, or at the end we will contact support and send them .bbdoc file.
    Thank you for reply.
     
  12. heathclose

    heathclose Miniboss Boxer

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    you have world set to all
     
  13. dusan20002

    dusan20002 Avid Boxer

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    Hi @heathclose
    This is our settings in game for score.
    As we drag and drop Label to Game Field UI and set like this, and we can not select World as is not shown at all.
    Screen Shot 2016-04-29 at 2.14.15 PM.png
    After we Exit BB2.0.1 and open again and now it set like this, with World set to All
    Screen Shot 2016-04-29 at 2.14.45 PM.png
    But we have made our Points to go reverse using single text in game in Game Field.
     
  14. rizwanashraf

    rizwanashraf Avid Boxer

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    The lag when you animate stuff in UI and then when you choose Ads in Mind Map still there, it was in beta5 and i mentioned it to Sean. Please have a look at that too.

    Thank you
     
  15. Shawh

    Shawh Boxer

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    Where can I find the download link for BB2.0 final?
     
  16. andre_sprs

    andre_sprs Serious Boxer

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    You should have received an email with a link. If not, email support to get it sorted out
     
    Shawh likes this.
  17. DeadlySeriousMedia

    DeadlySeriousMedia Avid Boxer

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    Really looking forward to achievements. Any idea where these are on the road map? We have a publisher telling us Google Play will NOT feature a game at launch without working achievements.
     
  18. shesh

    shesh Avid Boxer

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    is there a date for the release of the next version?
    there's still an issue with the score counting; cannot publish any game that way.
     
  19. Andy

    Andy Miniboss Boxer

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    I think it's safe to say 2.1.1 is fairly certain for next week. If you need to verify if an issue is fixed let me know the ticket number so I can say for sure.
     
  20. shesh

    shesh Avid Boxer

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    thanks. I've sent you a pm with the ticket-number a couple of days ago.
     

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