2 Things went wrong.

Discussion in 'Technical Discussion' started by Abdou023, Dec 21, 2015.

  1. Abdou023

    Abdou023 Boxer

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    As you can see here in editor mode the collision shapes and scale of objects looks perfectly fine:
    Screenshot 2015-12-21 11.51.26.png

    But in test mode things get messed up:
    Screenshot-1080x1920-2015-12-21-11.51.37AM.png
    I don't know why is this happening, Also I have that wheel linked to all 3 objects below it, and I gave it velocity of -5 on the X, but it moves for a while and then stops completely, despite having Velocity Drag at 0 in game settings, I want it to keep moving in it's direction.
     
  2. sysads

    sysads Serious Boxer

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    Hmm, not sure if this will help but:

    - what is the game direction?
    - What is the camera view settings

    Reason why I am asking is it appears the STOP happens when the spike hits the left edge of the screen
     
  3. Abdou023

    Abdou023 Boxer

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    Game direction is: -90(Up) but there is no block on any side of the screen
     
  4. Abdou023

    Abdou023 Boxer

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    Is there anyone who knows anything ?!!!!
     
  5. netkomm

    netkomm Avid Boxer

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    do you have a sample BBDOC to analyse?
     
  6. Abdou023

    Abdou023 Boxer

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    I found out that this was happening because there was no character in the scene, I mean...WHAT?!!
     
  7. sysads

    sysads Serious Boxer

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    Not sure what you mean here, so are you saying you have fixed the problem?
     
  8. Abdou023

    Abdou023 Boxer

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    I added a character to the scene, and everything worked as it should.
     
  9. sysads

    sysads Serious Boxer

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    Does not make any sense to me. By default you need a character on scene to test your game so are you saying you did not include a character at first?
     

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