Thanks for the information. It's amazing how organic it looks. The glow definitely helps a lot. Love your work since I first saw Makibot. Congrats again!
Hey... so I received a few requests to explain how I did the "opening doors with a key" thing. So here is a video that shows what I've done, which is quite simple really. Please note that this "technique" won't work for every gameplay, but probably will give you a new idea on how to do it. I hope it helps... video is here and the password is: "buildbox"
Thanks for sharing your techniques. You are truly an inspiration! I also saw that your game is doing very well and already passed the 200,000 mark in downloads in the first 4 days. Very exciting! I have a very good feeling for this one. The game is just great! I for myself, can't stop playing. I would really love to see a level based update (and I know you have some great things coming for sure). This game would be awesome to play from a beginning to an end! One thing I wanted to point out is that the scores in the game over UI have stick to edge applied which on smaller devices makes it overlap to "Score" and "Best" titles. A very small detail and an easy fix.
Hey @mikafabz, first time I play with your game, I love it! The mechanics, story, art and game control perfectly matches, well done mate!
Hi, the game looks and feel amazing. About the tail - where did you do it ? where did u connect the parts ? when I do it, the parts have their own "life" and the go over the image and not as a tail - can you explain ?
Thank you my friend for this great tutorial. The problem I'm facing is that once you use a portal and the user goes through it, the trails goes away. Also how would you use that in ZigZag where you have animation for left animation for right but nothing in between ?
I'm afraid I can't help you. Tail goes away with portal yeah. Also will be same trail to all characters...