To Add Different Character Properties In Different Worlds?

Discussion in 'How Can I...?' started by Jaky1, Nov 19, 2016.

  1. Jaky1

    Jaky1 Serious Boxer

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    How can Change some properties of character in second world but it should not change in the first?

    Any thoughts?

    Thanks!
     
  2. tanvir8955

    tanvir8955 Avid Boxer

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    Can you please specify what kind of property change?
    Otherwise one way to do that is to add some advanced moves to characters, enable it with different buttons (switch/character component action) in UI of different worlds.
     
  3. Jaky1

    Jaky1 Serious Boxer

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    @tanvir8955 I want to change the Friction property
     
  4. tanvir8955

    tanvir8955 Avid Boxer

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    A worlds friction can be different from the world properties options. However I do not know how to change the friction value of characters.
     
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  5. Jaky1

    Jaky1 Serious Boxer

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  6. playsgames6666

    playsgames6666 Miniboss Boxer

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    No you can not.
    But!!! Are you having multiple characters to unlock or just one character in the game?
     
  7. Jaky1

    Jaky1 Serious Boxer

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    @playsgames6666 I have multiple characters. What I wanted was a bonus round where the friction I need to be zero . Buildbox is sometimes a little strict they should update that in next release and give some more flexibility :(:mad::(:(
     
  8. blad300

    blad300 Serious Boxer

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    you can do that if you add an action that change the gameplay , set that action 9999 .
    the worlds settings, you know where you can find out.
    So... with the same character you can run in this world and fly in the next , fall in 3rd world , jump in 4 th and bounce in 5th :))
     
  9. Jaky1

    Jaky1 Serious Boxer

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    @blad300 Thank you man I love you!! Thanks ;);):):);)
     
  10. Jaky1

    Jaky1 Serious Boxer

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    Hey @blad300 do you know how can I move the Point action with the object? so when the character touches it it gets a point?

    I mean normal moving you can attach it but my object goes in Loop mode in Path logic and it does not carry the attached point with it? How can I do that, Or Better if there is some with Spawner to the point spawns with the object that would be amazing!

    Thanks!
     
    Last edited: Nov 21, 2016
  11. blad300

    blad300 Serious Boxer

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    You can add the action in Object Animation, but once he touch that Object you collect the point, but if you want (when you touch 2nd time the same object to collect another point) it's not ok to use spawner because if he spawn three time, when you hit the obeject you collect 3 points :) .
    I need to know more details where you want to add the point .... wall ? enemy ? decoration ? platform ?
     
  12. Jaky1

    Jaky1 Serious Boxer

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    @blad300 I did not quite understand what you said?

    Look my platform is spawning continuously and I want to give a point when the character touches each of the spawned object. one point on every spawned object, but I can't seem to make the point action spawn or move with the spawn object.
     
  13. blad300

    blad300 Serious Boxer

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    Create an `Action` and set it 1 point .
    Click on that action and cut it (CTRL+C) to `Object Animation` (CTRL+V) :)
     
  14. Jaky1

    Jaky1 Serious Boxer

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    @blad300 Hey man can you make a video of doing it. MANY THANKS!
     
  15. Jaky1

    Jaky1 Serious Boxer

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    Hey @blad300 I did not understand the part ' Object Animation` (CTRL+V)'.

    I mean to I go to the Default animation of the object and paste it there, cuz I tried and it is not working, and I think its not possible either :confused:
     
  16. blad300

    blad300 Serious Boxer

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