Hi! I'm making a simple (2D) game with lots of Worlds and UI Screen. Every touch that the player touches a certain asset, the game will go to the...
When I run the game directly from Buildbox (preview), the menu works. But when I export to Windows or Buildbox World, the menu links don't work....
[IMG] We’re excited to announce that the wait is finally over! Buildbox World is now available for Android! DOWNLOAD BUILDBOX WORLD FOR ANDROID...
Are you ready to level up the way you test your games? Big news! Our latest project, Buildbox World is coming soon and it’s totally free!...
please help me
I’m in bb2. My character has 5 lives, he travels to worlds via menu jump. everytime I enter a new world my lives reset to 5 lives. I do not want...
World In App Purchase question: When I go from the 'world selection UI' to one of the free world UI's, then back...the ‘purchase' world is...
Has anyone had this issue? I originally had 2 worlds. Then I added a 3rd world that is purchase. Now two worlds run like they should but one...
I want to know if a world has been played for the first time or X times in order to perform a few actions. Is this possible?
In BB2 I have 2 worlds. I'm attempting to create a 'world select' screen where the user would select one of two worlds, then select 'start', and...
anyone figured out the “screen to world” code yet? I just need one example please.
The idea is that each level is new world and we need to keep user level progression infinite. Attached sample assumes that you will have 120...
Hello I have about 3 worlds, in each world I want to use the same background, how do I do it without importing the same image again? I don't want...
Hello friends, I was wondering how can I, for example, repeat the first scene of a world like a loop, until the player do an action like touching...
hello, thanks for the attention, i am trying to find out can i put countdown on my scene because my game is swipe board i play in one world and i...
I know this has been raised in the past, I am fairly new to buildbox and I might be missing something simple. I want to achieve a similar look to...
Hi all, I am trying to make a game with world progress kind of game play. So each World has its own UI and they have different sets of Event...
how can I make the character collect all the coins then move to the next level.all coins should be collected in order to move to next level
How can I generate randomly coins at different places in a single world?
I just saw this setting in the world tab called Align Camera Borders. What does it do? And since when do we have it? [ATTACH]
Separate names with a comma.